Howdy!👋

Laura here!

I've loved puzzles, drawing and playing pretend since I was a kid. Little did I know that all things together could turn into a job!

I'm a full stack product designer with four years of experience in the SaaS industry: I thrive in projects where I follow all stages of a product, from ideation to long-term maintenance.

Howdy!👋

Laura here!

I've loved puzzles, drawing and playing pretend since I was a kid. Little did I know that all things together could turn into a job!

I'm a full stack product designer with four years of experience in the SaaS industry: I thrive in projects where I follow all stages of a product, from ideation to long-term maintenance.

One might say I am a frankenstein product designer

Previously to Product Design, I have worked in illustration, graphic design, and customer success, all of which have made me a well-rounded professional able to look at a problem from an array of different perspectives and tackle new challenges creatively and with confidence.

What I’ve been up to for the last few years

Skills

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Illustration & Animation

Photoshop, Illustrator, After Effects

*

Prototyping & User Testing

Figma, Invision, Maze, Miro

See all

+3

Education

*

Masters in Communication and Web Technologies

See all

+2

Experience

*

Product Designer

*

Product Designer

See all

+3

Skills

*

Illustration & Animation

Photoshop, Illustrator, After Effects

*

Prototyping & User Testing

Figma, Invision, Maze, Miro

See all

+3

Education

*

Masters in Communication and Web Technologies

See all

+2

Experience

*

Product Designer

*

Product Designer

See all

+3

Skills

*

Illustration & Animation

Photoshop, Illustrator, After Effects

*

Prototyping & User Testing

Figma, Invision, Maze, Miro

See all

+3

Education

*

Masters in Communication and Web Technologies

See all

+2

Experience

*

Product Designer

*

Product Designer

See all

+3

Plus some extra nifty stuff

Volunteered 3 years in escape-room-like mentoring sessions for backend development.

In this one I was a scientist that freed a killer virus.

Volunteered 3 years in escape-room-like mentoring sessions for backend development.

In this one I was a scientist that freed a killer virus.

Presented my research and designed the dynamics of Ectel 2023

I’m most proud of the R/place wall.

Presented my research and designed the dynamics of Ectel 2023

I’m most proud of the R/place wall.

Won the ACADEMIA Challenges 2022

With a dashboard to facilitate cultural diversity in cities.

Won the ACADEMIA Challenges 2022

With a dashboard to facilitate cultural diversity in cities.

In the meantime you’ll find me working on...I’m not even sure.

This is my Wooden Spoon holding Dalmatian.

In the meantime you’ll find me working on...I’m not even sure.

This is my Wooden Spoon holding Dalmatian.

Awards

Awards

Issued by the City Council of Aveiro, July 2022

Honorable Mention in Digital Art-Aveiro Jovem Criador

Issued by the Museum of Aveiro, February 2018

Interviews & Talks

Interviews & Talks

És DeCÁ Podcast, May 2023

Conversas de Artistas Podcast, June 2020

Project Presentation- NOSSA!

Digital Interactions Day, May 2022

Is there a life after NTC- Laura Ferreira

Lusco-fusco Talks, April 2021

Academic Contributions

Academic Contributions

Ferreira, L., Santos, C., Pedro, L., & Carvalho, A. R. The HCA Framework – a storification model to support and facilitate gamification design. Eighteenth European Conference on Technology Enhanced Learning (ECTEL 2023).

paper

Ferreira, L., Santos, C., & Pedro, L. The Here Comes the Airplane (HCA) Gamification Framework: Facilitating Gamification Design through Narrative Structure. Eighteenth European Conference on Technology Enhanced Learning (ECTEL 2023). 

workshop

Santos, C., Pedro, L., Carvalho, A. R., & Ferreira, L. Designing and validating the gamification strategy model of a digital platform to promote extracurricular projects in K-12 schools – The GENE gamification strategy model. 18a Conferência Ibérica de Sistemas e Tecnologias de Informação (CISTI’2023).

paper

Santos, C., Carvalho, A. R., Pedro, L., Dionísio, C., Gonçalves, L., Ribeiro, N., Almeida, J., Ferreira, L., Santos, S., & Filipe, M. (accepted). Assessing the relevance of developing a gamified digital platform to promote extracurricular activities and users’ sense of belonging in K-12 schools. The 23rd IEEE International Conference on Advanced Learning Technologies (ICALT 2023).

paper

Leaving already?

Leaving already?

Leaving already?

Take a little something to remember me by.

Take a little something to remember me by.

Take a little something to remember me by.